Brayden Tremper

Dance Of Warriors



About

Dance of Warriors is a 3D game currently being developed in Unity3D by myself, Cameron Markwell, Gauge Hartwell, and Aaron Koffel as part of our senior project at Oregon State University, often reffered to as CS461, 462, or 463 in the documentation. This project was developed using GitHub as our VCS while following the Agile Development cycle.

This project seeks to explore the relationship between a human player and enemy AI. Specifically, how to evoke a respective feeling of dancing between these two characters. To accomplish this, the game focuses on the idea of music rhythms, specifically seperating a given song into its respective keynotes allowing actions to be triggered on beat such as, attacks, environment changes, and player movement, allowing for a semi-managed interaction where both characters can get into a rhythm mimicing a dance.


The Specifics

To learn more regarding the specifics of this game such as what it is seeking to accomplish, how, why, and current progress please view any of the following documents linked below. As of now source code for the project will not be published openly, if you are interested in viewing the source code please contact me.

Sample Screenshots

Demo Game

Demo Version: 1.0.6

Click below to test the HTML5 version of the game. Please note that this is just a prototype and rather intended to get an idea of the project. There are still bugs to be fixed and more features to be added. The demo version will be updated occasionally, please view the version above for the current rendition.