Brayden Tremper

Projects

Highlighted Projects

Undead Blade is an individual virtually reality game project which is currently being developed using Unity3D. This game brings the player into the VR world with a zombie based wave spawner set in Ancient Rome. Differing from other similar games, Undead Blade focuses on utilizing a complete melee combat system with realtime physics. For specific information on this project please click the button below.

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Dance of Warriors is a 3D game currently being developed in Unity3D by myself, Cameron Markwell, Gauge Hartwell, and Aaron Koffel as part of our senior project at Oregon State University. This project seeks to explore the idea of a simulated dance in video games. Specifically, how to evoke this feeling of dancing between a human player and enemy AI. This game seeks to simulate this relationship through the use of rhythms, telegraphs, predictability in attack sequences, shifting who can be on the offense, and syncing actions with the music. For more information please click the link below.

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This 3D Terrain Shader is an individual project created with GLSL. The project focuses on creating a 3D terrain while focusing on shader concepts such as displacement mapping, lighting, height mapping, and noise. It achieves this by creating a terrain generated with noise and increasing/decreasing the vertex locations depending on a height value obtained from said noise. Following this, the respective regions of the terrain can also be colored according to the height. With these concepts in mind it also applies the idea of terraces allowing the terrain to be adjusted into various terrace levels depending on a given input. For more information and sample photos please click the link below.

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The Solar System is an indivdual OpenGL project created using C++. This project outlines the planets in our solar system in a proportional manner(minus the sun). While also animating their orbital revolution around the sun in accordance with Keplers Law. For greater detail and source code for this project click the button below.

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Below are additional projects seperated into their corresponding sections.

Game Development

Undead Blade


*This Game is currently in development*
Jump into the VR world with this Zombie Wave Spawner!
This game is an individual project meant to get an insight into VR development.
Fight your way through the hordes of the undead and see how long you can survive!
This game focuses on utilizing a melee combat system in VR while maintaining full immersion.
Upon further development sample gameplay will be added soon.






Dance of Warriors


*This Game is currently in development*
This game is being created in a group for our senior project at OSU using Unity3D.
This project seeks two explore the idea of a simulated dance in video games.
Specifically, how to evoke this feeling of dancing between a human player and enemy AI.
This game seeks to simulate this relationship through the use of rhythms, telegraphs,
predictability in attack sequences, shifting who can be on the offense, and syncing actions
with the music. For more information please click the link below or try out the initial demo of the game below.







Time Warp


This game was created as a two man project in collaboration with the Video Game Development club at OSU.
This is a simple and endless 2D pixel art arcade game created in a short time span in attempt to explore 2D development.

While exploring space you have gotten trapped in a black hole!
An endless loop of random objects are now flying towards you!
Avoid the objects at all costs and see how long you can survive as time warps around you!

Controls: Simple vertical movement. Can be controlled via up/down or w/s